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KSPBlender needs to know where the game assets are in order to get the models and textures.

Because it is pulling the data directly from your game folder, it will work with any addons you have installed as well.

If you are using Steam, you can find out where the game data is by right clicking and going to Properties, then hitting Browse Local Files under the Local Files tab

Put the location of your game folder into kspdir.txt

On Linux this file will be in ~/.config/blender/2.75/scripts/addons/io_kspblender-master/

On Windows it will be in C:\Users\{user}\AppData\Roaming\Blender Foundation\Blender\2.75\scripts\addons\io_kspblender-master\

On the Mac its in the Blender application bundle

Your contributions are licensed under the open source Creative Commons license.